Author Topic: The Princess and the Pea...  (Read 3364 times)

fndrbndr

  • Muscle Car Guru
  • *****
  • Posts: 2668
    • View Profile
Re: The Princess and the Pea...
« Reply #45 on: March 16, 2008, 06:07:53 PM »
I think this has already been refined beyond belief, but basically, it comes down to the fact that, for most cars, they can at least be competitive at some level on some track.  The trick is finding that track or combination of tracks.
GT  = Fndrbndr79
Objects in rear view mirror are losing.

JG4tr

  • Guest
Re: The Princess and the Pea...
« Reply #46 on: March 17, 2008, 12:01:14 PM »
Perhaps the PI system is not quite as 'broken' as many claim ( missiles aside ). There seems to be mounting evidence, like Spiny's D class Civic, that cars at the same PI are competitive with each other, not at the track level but, at a global level only.

In other words, while one car may be a 'leaderboard car' at certain types of tracks, they maybe weak at others. So, if you run every race in the game with that one car, it may run a nearly identical cumulative time to another car of the same PI that has different strengths and weaknesses.

Perhaps that was T10's goal, and the cries of "The PI system sucks because my A850 car isn't competitive with your A850 car at track X" are based on a foolish assumption....

Spiny Anteater

  • Muscle Car Guru
  • *****
  • Posts: 2044
    • View Profile
Re: The Princess and the Pea...
« Reply #47 on: March 17, 2008, 01:38:43 PM »
I would agree with you there Jay.

To put this into some more context, I ran the Civic in Fndr's D-Class enduro last night...and got absolutely smoked by almost everyone else. The car just lacked the grip to keep up with the others on the turn in to the sweeper, but although it seemed to keep up with everyone except Shyner on the straight, there wasn't enough power to utilise all the grip when the sweeper opened out. As a result, i was almost 2 seconds a lap slower than Ske and others, and, although I got distracted by a text message when the times screen came up at the end, I think I had the slowest fastest lap.

But, if we'd had to run another track, I think it could have been a different story if we'd stuck to the same cars. The hotlapping I did in D-Class shows that car is not as outclassed as it appears - I think I'll just have to reserve it for series racing though. The car is a good allrounder, but doesn't particularly shine on any one track.

{Just a thought, can you imagine the flaiming if we'd broached this on .net - I can just see we'd all be Turn 10's bitches who knew nothing about how the game should be set-up or some other such nonsense} :o
Pleading Guilty to Cone Genocide

Go Random - Trust to Fate :)

GT: Spiny Anteater

fndrbndr

  • Muscle Car Guru
  • *****
  • Posts: 2668
    • View Profile
Re: The Princess and the Pea...
« Reply #48 on: March 17, 2008, 02:18:47 PM »
Good points, Spiny.

I wonder what would happen if we did a series of 10-lap events on the QR tracks.
GT  = Fndrbndr79
Objects in rear view mirror are losing.

Detrick

  • Engineer
  • *****
  • Posts: 549
    • View Profile
Re: The Princess and the Pea...
« Reply #49 on: March 17, 2008, 02:47:38 PM »
I was thinking the same fender........

We pick a class, everyone picks a different car (LB cars excluded), and you run that car at all the tracks in the series.  Allow enough time in-between races to build and tune for the upcoming track (...say a week).....

I like it... ;D


"...and Detrick is a weenie who can't handle real racing..." - fndrbndr

"My better is better than your better."

fndrbndr

  • Muscle Car Guru
  • *****
  • Posts: 2668
    • View Profile
Re: The Princess and the Pea...
« Reply #50 on: March 17, 2008, 03:33:04 PM »
Hm....I'm starting a thread to discuss this, so we don't hijack Blooze's project thread.  My thoughts are posted there.
GT  = Fndrbndr79
Objects in rear view mirror are losing.