The game calls it the Mazda Speed roadster, but it's a miata to those of us stateside (all but Ske, I think?). Anyway, my desire to try something other than my MK2 for short, technical tracks and my interest in road racing (saw some miata racing on TV last week, looked awesome) has led me to start playing around with some other cars in D-class, ones that are good in "real life." My first project, to that end, is the Mazda Speed (but I'm going to end up calling it the Miata whether I like it or not). Having run (and beaten) the spec races for this car, pretty much everyone will already know that it's a bit oversteer-prone. Breaking the tires loose with 150hp is really saying something. Since I'm making a car for short, technical tracks, I'm too worried about the low hp. Needless to say, this thing isn't going to Nissan Speedway anytime soon (though that does sound kind of fun, in a wierd way). Keeping it in D class means I can't add too much hp anyway (I went up to 160), but the handling upgrades should give me a quick, light RWD car that I can flick through any corners easily. Here's what I've got thus far.
160 bhp
136 lb-ft torque
2,237 lbs
Power: Sport intake.
Platform: All race, Sport weight reduction.
Tires Kumho street, 225 front and rear, stock rims.
Aero: Forza front bumper, rear bumper, and wing, Garage Valley street hood.
Setup (front/rear):
Pressure 29/29.
Gears 2.89, 1.99, 1.51, 1.20, 1.00, 0.85. Final 3.73 (or 3.30 for "miracle lap" mentioned later)
Camber -1.0, -1.0
Toe 0, -.2
Caster 5.5
ARB 12.48, 11.47
Springs 395.2, 263.6
Height 5.1/5.1
Rebound 7.2/7.1
Bump 6.5/5.1
Downforce 85/100 lb
Braking force 47% front, 90% overall.
In case you didn't pick up on it, that's Fuerdog's suspension tuning calculator. I'm still figuring out how to adjust some parts of my suspension, hence the shortcut for a starting point. What I need is more acceleration. I ran a 75.296 when I tested this setup at Diamondback. That was far and away my best lap, using the stock racing transmission ratios, sticking mostly to first and second (noted as "miracle lap" final drive above). It was much better than I drove the rest of the session, and it's almost not fair to compare that lap to the others. After moving to my current final drive, I was running consistently better laps than I ran with the "miracle" setup, but never caught that top lap.
After that session, I went to Tsukuba. My best time was 64.406, using my non-miracle final drive ratio. As a frame of reference, I'm in the mid-61's with an MK2. Comparing the two cars, I'm losing about 4mph of exit speed at Tsukuba, which can really add up. My usual solution here is to soften the rear ARB to reduce wheelspin, but I don't think that's the issue here. That said, it is in the sweepers where I'm losing the most. I'm only losing about 3mph exiting turn 1, and that's due in part to lack of experience with the car. I've driven the MK2 a LOT. I suspect with time I could, but I'm just trying to get the basics down at this point. Anyway, any help would be appreciated.
Edit: Corrected for my confusion of understeer/oversteer.