I built out my orange Camaro SS to have a go at the hotlappin. I was runnin around Mugello Short tweekin a bit here and there. My times were in the mid 58's and I was able to pick up a tenth or so and then it became a couple hundredths. I figured I was gettin it around pretty good. Then I came here to check the board and wouldn't you know it smack in the middle, but closer to the bottom. Dang-it !!! Its already right at 3200lbs, has the widest slicks, all the platform parts and plenty of power goodies (even forced induction). I may need to re-evaluate the build, add some more torque, who knows.
I've had the car for some time and it was already at 850PI but had the rear Forza bumper, and was slightly under weight. I mildly adjusted the toon but not drastically from where I had it. Unless I can find some fatal flaw in the cars construction I do beleive that the only way I can make it go faster is to run through the trans calculator to maximize the power. I may move some of the weight to the front, I've been tuning out a high speed push from the start. I figured by the time I go and do all that I'll come to realize that the problem is me, not the car.
I can't bring myself to change my CTS-V or my Panoz yet (I have to much time in their current state) so I may build something different to try.
On a side note, Hoplee, Spiny and Qmole (TheNewtonJohn) ran these cars online this afternoon. I was suprised how close the cars are when racing them. Me, hop, and spiney were nose to tail for 2-3 laps on Tsukuba till I went an buggered it up. Great fun, close racing and the cars are fun. The only issue is setting up a room to limit the other cars. It may be a friends only kinda online series, until we can make these cars as fast as the unlimited ones.