The Charger has worked its way to the top of the leaderboards because there's some bad juju going on with the performance index. After a certain point, the PI stops going up or actually goes down as you continue to add power. It's earned the ire of the community as the most popular way to build a missile on four wheels. People expect every Charger that joins a room to be an out of control menace in turn one as 1000 horses wrestle with the driver for control.
I do NOT think that the problem of the 'missile cars' is limited to the Charger. Some people have finally caught on to the fact that you can pull of the same kind of crap with a 700hp CRX in B-Class and I'm even starting to see Elans with maxxed power and stock tires. It's particularly frustrating to people who spend a ton of time looking for tenths in the corners to lose 5 seconds on the straight-a-way of Road Atlanta. The game thinks that you could put hundreds of horsepower down with a 200 dollar set of cheapo tires from Sears, when in reality, that rubber would explode the first time you put your foot in it.
The end result of the missile car mess is that a sizable portion of the community will boot anyone from a room as soon as they choose ANY muscle car, not just the Charger. It's understandable in a way because, on certain tracks like Road Atlanta, it's the only way to win. If one person is using a Charger, then everybody has to switch to 'missile mode'. For a game that brags about it's tire physics, they dropped the ball on this one, and the community is paying the price.
Then there are the results of testing done by our community that points to the Charger having a considerable advantage in the area of aerodynamic drag over any of the other muscle cars except possibly the Chevelle. This advantage hurts the parity that we strive for in our Challenges and therefore, the Charger and Chevelle are often specifically excluded from the work we do here.
I do not mean to discourage you from driving one at all. I love the design and still think the Dukes of Hazzard rule, it's just that the game screwed it up a little bit, along with a 'few' other things...
