Author Topic: The Bench  (Read 29497 times)

Blooze

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Re: The Bench
« Reply #585 on: September 23, 2011, 08:14:45 AM »
Okay, that's enough of that.

I have failed...  :-\

But I am also done with trying...

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Open2nd

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Re: The Bench
« Reply #586 on: September 23, 2011, 12:09:40 PM »
Rewind is your friend for this one.

Moosejaw

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Re: The Bench
« Reply #587 on: September 23, 2011, 03:27:59 PM »
Using the Spiny method, I've spent an hour on this drift lap achievement and the best score I got was 65,133  >:(

What average score per corner am I looking at to get this done?
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Blooze

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Re: The Bench
« Reply #588 on: September 23, 2011, 03:35:38 PM »
I can't tell ya.  I spent about an hour on it this morning and quit after my left hand had gone entirely numb.  The best I could come up with was 19 grand...

I'm a pussy... 

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Spiny Anteater

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Re: The Bench
« Reply #589 on: September 24, 2011, 11:30:05 AM »
And I agree, the Formula 1 racing has been interesting with the tire management being so important, specially with fuel more or less taken out of the equation.  But it is exactly that, the rapid wear, the short life, that leaves the taste in my head..."Not very good tires."   And then to use the science that produced those tires as the foundation of the tire physics in the game...


To be fair to Pirelli, they fulfilled their brief pretty well to the letter - the FIA asked for the tyres to wear out much more quickly than we'd seen with the Bridgestones. It's not that Pirelli can't make good, long lasting tyres, just that their brief was to make tyres which wear out rapidly. That said, when I've run Pirellis on a road car, I've generally found them to be very grippy but shorter-lifed than other makes.

As for the drift run, I'm not sure you can say a certain amount of points per corner, but in general if you get below 1500 points on a corner it's probably worth looking to rewind.
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Blooze

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Re: The Bench
« Reply #590 on: September 26, 2011, 10:23:08 AM »
Quote from: Spiny

To be fair to Pirelli, they fulfilled their brief pretty well to the letter - the FIA asked for the tyres to wear out much more quickly than we'd seen with the Bridgestones. It's not that Pirelli can't make good, long lasting tyres, just that their brief was to make tyres which wear out rapidly.

I have to agree with that as well.  I suppose I should just keep my fleeting brain crepitations to myself ;D

Quote from: Spiny
That said, when I've run Pirellis on a road car, I've generally found them to be very grippy but shorter-lifed than other makes.
I went off and done me some research F4-wise this weekend and changes to the Accel and Launch stats for all the cars (that I checked) would seem to bear this out.

My search/research was mostly based around the Muscle Cars.  Here's what I have so far without having actually seen the Shelby garage.

  • Class structure appears to be the same, with the same limits.
  • 16 of the Fm3 cars made the transition to Fm4.  Gone is the '68 GTO.  Included is the '60 Vette.
  • So far, there are 11 cars included in the base set.  This includes the '78 King Cobra and the '77 Trans Am.  Both of these have strange Pi values.  Also included is the '57 TBird.
  • Then there are the 10 cars from the American Classics pack.
  • Plymouth returns as a Manufacturer
  • 3 new Chevies, 3 Dodges, 5 Fords, and 5 Pontiacs.  Most others just got a single entry.  The Corvette count remains the same.
  • All of the carry over cars received a substantial increase in Pi, putting most up into the mid/low D Class.  The biggest mover (so far) is the '60 Vette with 79 Pi points, the '69 Z-28 is next with 73.  The smallest increase was the '70 Challenger with just 4.  Many were 69, with most in that neighborhood.
  • The Accel and Launch stats all show a substantial increase.  Handling gernerally took a tenth or two hit.  The drag racers are doing their happy dance, no doubt.
  • All in all I make it 37 old American cars (so far), 30 of which can be considered legitimate Muscle Cars.

Now, on to what has developed into a steaming issue over on the Daught GNet.  The AWD Pi change.  I have only looked into one car, but it was enough for me to see the lay of the land in the New Deal.  The car I checked is what used to be the best car in the game, the 1995 Mitsubishi Eclipse GTS.

The Pi hit was rather substantial.  From E256 to C358, that is 108 points!

Changes to the stats:
OLD:  5.7   5.0   3.7   4.8   4.7
NEW: 5.5   4.7   5.4   6.0   4.5

The issue wasn't so much the default AWD cars, but more the ones with the AWD conversion and the Pi point break that they recieved.  It is funny to note that RWD conversions received the same break, but somehow that never got mentioned in the crying sessions.

The Civic VTi has recieved a rather substantial increase to its Pi as well.  Up 97 points from F163 to E260.
OLD:  4.3   4.8   3.0   3.8   4.6
NEW: 3.7   4.5   5.0   5.4   4.4

I think most of the changes are the result of resolving the ludicrous wheel spin off the line.  This has been wrong forever and is one of the primary reasons I have run with the TCS engaged.  The wheel spin was such an obvious kiddy ploy that I just couldn't stand to deal with it.

I think I will play with my spread sheets today.  I just have to do something that is Forza IV related...

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« Last Edit: September 26, 2011, 12:29:23 PM by Blooze »
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Spiny Anteater

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Re: The Bench
« Reply #591 on: September 26, 2011, 12:19:37 PM »
I think a large part of the increase in the PI is down to the fact that the range is still 100-999 yet the slowest cars in FM4 are slower than the slowest cars in FM3. So, particularly at the lower end the cars have had their PI increased from that alone. I'm blatently nicking this from another site, but here's a list of PI changes captured off a video:



Particularly noticeable on that list are the Mk1 Golf/Rabbit which has increased from F100 to F182 which gives us an idea of where the FM3 baseline falls in FM4. The other one I noticed was the LFA which is the highest rated car and also the only one to undergo a drop in PI which suggests that in the highest classes the PI changes are tinkering at most.
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bimmerlovere39

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Re: The Bench
« Reply #592 on: September 26, 2011, 05:33:31 PM »
Yeah, they've definitely re-curved the PI scale.  Mostly on the low end, it looks like.
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Drift2XL

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Re: The Bench
« Reply #593 on: October 09, 2011, 08:56:39 PM »
What is funny is that the MK I GTI was actually way less than 100 PI. It took two engine parts to get it off 100. So its looking that the baseline is much lower.

Much more noticeable is the quality or more along the lines of quantity of the lower class cars. I'm looking at 4 RWD F classers. DeLorean, 510, 2000 GT, and King Cobra Pintang. I don't think there are over 20-30 F cars at all.

E Class isn't much better, but the old euro boxes start to get some driving juices flowing. It isn't until D Class that the heart of my cars start to pick up.

The one thing I really noticed is that the FM4 garage overall looks like my FM3 garage. I ended up with almost 100 A Classers, and upwards of 70-80 B Class cars.
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